Overview
Awesome is a science fiction action video game released by Psygnosis for the Amiga in 1990. It features a variety of gameplay styles, from overhead shooting to Asteroids-esque sequences, and a pre-rendered ray-traced intro. The objective is to traverse the galaxy despite not having funds or fuel to do it.
Gameplay
Awesome is an action video game set in a fictional planetary system called Octaria. It can be divided into several sequences. The first sequence has the player's spaceship, the Elapidae, in hyperspace en route to a planet. However, the voyage is interrupted as space pirates and meteors threaten it. The player controls the forward and backward thrusts of the Elapidae and rotates it left or right while the action is viewed from a top-down perspective. The player must clear the area of enemies or meteors before their ship can jump back into hyperspace. The game begins with the Elapidae having a certain amount of energy used for its shields and firepower, and the player must complete their objectives while manoeuvring their ship so as to avoid accruing damage, which depletes the energy. Upon clearance of the area, the Elapidae returns to hyperspace, and the player has the option to allocate the ship's energy to its shields and firepower and select any of the weapons they have purchased before continuing its voyage. There may be more than one interruption between the ship's starting point and destination, and the player must be ready to clear more areas accordingly.
Upon reaching the destination planet, the game transitions into sequence two as the landing-craft forward of the Elapidae detaches and the camera switches to a 3D perspective. In this sequence, the player battles a giant space serpentine creature. The player's landing craft can fire its weapons straight forward and dodge left or right and up or down. After defeating the creature, the ship arrives into the planet's atmosphere, moving the game into sequence three. The player must destroy a certain number of alien spacecraft and then find and dock their craft on a landing pad before exhausting their oxygen level. The fourth and final sequence begins with the remaining oxygen from the previous segment, in which the player controls their crew and must find the entrance to the location's underground complex. At the point, the player can fulfill contracts and commit to new contracts.
From Wikipedia (CC BY-SA 4.0).