Overview
The cups and balls is a performance of magic with innumerable adaptations. Street gambling variations performed by conmen were known as Bunco Booths. A typical cups and balls routine includes many of the most fundamental effects of magic: the balls can vanish, appear, transpose, reappear and transform. Basic skills, such as misdirection, manual dexterity, sleight of hand, and audience management are also essential to most cups and balls routines. As a result, mastery of the cups and balls is considered by many as the litmus test of a magician's skill with gimmick style tricks. Magician John Mulholland wrote that Harry Houdini had expressed the opinion that no one could be considered an accomplished magician until he had mastered the cups and balls. Professor Hoffman called the cups and balls "the groundwork of all legerdemain".
Instead of cups, other types of covers can be used, such as bowls or hats. The shell game con is a rogue variant of the cups and balls used as a confidence trick.
History
The effect, also known as acetabula et calculi, was performed by Roman conjurers as far back as two thousand years ago, as referred to in Seneca's 45th Epistle to Lucilius:
One popularly circulated picture, thought to date from 2500 B.C. from the walls of a burial chamber in Beni Hasan, Egypt, shows two men kneeling over four inverted bowls. It was taken by early Egyptologists Wilkinson and Newberry as evidence that the cups and balls effect, or its related deceptive gambling game, thimblerig, possibly dates back to Ancient Egypt. Because of its context, modern Egyptologists regard the image as a game using pots or cups but details of the game are unknown. The illustration is unique in ancient Egyptian art, so whether or not the game utilizes sleight of hand trickery may never be known unless a future discovery produces a similar image in a more explanatory context.
From Wikipedia (CC BY-SA 4.0).