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Fallout 2: A Post Nuclear Role Playing Game is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to Fallout (1997), featuring similar graphics and game mechanics. The game's story takes place in 2241, 80 years after the events of Fallout and 164 years after the atomic war which reduced the vast majority of the world to a nuclear wasteland. The player assumes the role of The Chosen One, the grandchild of the first game's protagonist, and undertakes a quest to save their small village on the West Coast of the United States.
“Come here, Chosen One. There are things you should know.”
“You will be faced with many challenges throughout your lifetime, and the most difficult of these will be dealing with your fellow man. There will come a time when diplomacy and tact will prove to be useless and your hand must be raised instead.”
“You've gotten a lot farther than you should have, but then you haven't met Frank Horrigan either. Your ride's over, mutie. Time to die.”
“What do I want? I don't really know. Most of the time I ignore my quest and walk into the homes of others, riffling through people's shelves... oooh, like those over there!”
Quotes via Wikiquote (CC BY-SA), each with its original source.