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“Thank you, Mario! But our Princess is in another castle!”
“Wait till they get a load of me! Nyehh-ha-ha-ha-ha-ha-ha-ha-ha-ha-haah!”
“I've-a been on fire lately, but I hope you'll challenge me!”
“Are all of you ready? And you there! In front of the TV! You listen up, too!”
“Screek! I wanted to steal Peach's power, but I changed my mind! You are much stronger… and evil! Screeeonk!”
“I don't let Mario appear in just any kind of game. Mario could not appear in Zelda games. They are two distinct game worlds.”
Quotes via Wikiquote (CC BY-SA), each with its original source.
Hotel Mario is a puzzle video game developed by Fantasy Factory and published by Philips Interactive Media on the CD-i format on April 5, 1994. Players control Mario, who must find Princess Toadstool by going through seven hotels in the Mushroom Kingdom; each hotel is divided into stages, and the objective is to close all doors on each stage. Each hotel ends in a boss fight with one of Bowser's Koopalings, culminating in a battle with Bowser.