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Not who you're looking for? Others named Imperialism: creation of an unequal relationship between states through d · politico–economic discourse by John A. Hobson about imperial
“The alarm must be sounded because it is the economic and social system of capitalism and imperialism that prevents the urgently needed full mobilization of the potential economic surplus and the attainment of rates of economic advancement that can be secured with its help.”
“To remain a great nation or to become one, you must colonise.”
“Islamic revival sought the reunification of the spiritual with the social-political, and of contemporary life with cultural traditions, against the western imperialism that was forcing their separation.”
“What caused the war? The greed of the Italian money bags and capitalists, who need new markets and new achievements for Italian imperialism. What kind of war was it? A perfected, civilised blood bath, the massacre of Arabs with the help of the “latest” weapons.”
“The struggle against war and its social source, capitalism, presupposes direct, active, unequivocal support to the oppressed colonial peoples in their struggles and wars against imperialism. A 'neutral' position is tantamount to support of imperialism.”
“It should, it seems to me, be our pleasure and duty to make those people [the Filipinos] free, and let them deal with their own domestic questions in their own way. And so I am an anti-imperialist. I am opposed to having the eagle put its talons on any other land.”
Quotes via Wikiquote (CC BY-SA), each with its original source.
Imperialism is a turn-based strategy game for Microsoft Windows and Apple Macintosh computers, developed by Frog City Software and published by Strategic Simulations in 1997. In Imperialism, the player is the ruler of a 19th-century country and aims to become ruler of the world by conquest or by vote. Imperialism was followed by Imperialism II: Age of Exploration.