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Medieval is a 1998 computer wargame developed and published by Incredible Simulations.
“Music historians have learned that the language and approach of musical theory in the Middle Ages were borrowed directly from medieval grammar and rhetoric.”
“The human imagination has seldom had before it an object so sublimely ordered as the medieval cosmos. If it has an aesthetic fault, it is perhaps, for us who have known romanticism, a shade too ordered. For all its vast spaces it might in the end afflict us with a kind of claustrophobia. Is there nowhere any vagueness? No undiscovered by-ways? No twilight? Can we never really get out of doors?”
“The alchemical conception of different substances as forms of the one thing, that is, portions of the same entity concealed in different wrappings, prevailed throughout the Middle Ages, and did not wholly disappear until towards the end of the eighteenth century.”
“Our conception of chance is one of law and order in large numbers; it is not that idea of chaotic incidence which vexed the mediaeval mind.”
“Many of the greatest accomplishments of the Middle Ages were either anonymous or the work of countless laborers.”
“It is in effect impossible to draw any decided line between the periods of Ancient and Mediaeval history. We have chosen to commence the latter from the battle of Tours, because it was then that the kingdoms and manners of Europe began to assume somewhat of the form they retained during the middle ages.”
Quotes via Wikiquote (CC BY-SA), each with its original source.
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