Overview
Omega is a video game developed and published by Origin Systems in 1989. It was directed by Stuart B. Marks.
The player assumes the role of a cyber-tank designer and programmer, with the objective of creating tanks to defeat increasingly difficult opponents. The game emphasizes programming the tank, using a built-in text editor with artificial intelligence script commands similar to BASIC. Tanks can communicate and coordinate actions, and successful designs tend to be automated. Code is cross-platform, allowing Apple, Commodore, and IBM users to compete against each other.
The game received positive reviews, with Compute! praising its ease of use for newcomers to programming. Computer Gaming World acknowledged its similarities to RobotWar, while noting its improvements. Games International magazine awarded it 4 stars out of 5, highlighting its unique gameplay and requirement for strategic thinking.
Gameplay
The game puts the player in the role of a cyber-tank designer and programmer. Given a limited budget, the player must design a tank that can defeat a series of ever more challenging opponent tanks. Each successful design yields a higher security clearance and a larger budget, ultimately resulting in an OMEGA clearance and an unlimited budget. The focus of the game is not on the combat but on game programming the tank itself.
From Wikipedia (CC BY-SA 4.0).