Overview
Scorpia is the pseudonym of a video game journalist who was active from the early 1980s through the late 1990s. She wrote for Computer Gaming World, reviewing role-playing video games and adventure games. Scorpia was known for her harsh criticism of video games she disliked. She was fired after CGW was sold to Ziff-Davis in 1999, and subsequently retired from games journalism. Her pseudonym is based on a character she created in a role-playing game.
Career
Scorpia became interested in computers after attending a computer expo. Her initial aim was to become a programmer, and she said she bought her first computer games to learn how to program. In November 1982, while working as a data processing consultant, Scorpia co-founded an early gaming-related Special Interest Group on CompuServe. It became the group's eighth-most-popular forum, and Scorpia received free access to their subscription service in return for maintaining it. As a system operator, she ran online conferences and hosted games. The following year, Computer Gaming World (CGW) owner Russell Sipe contacted her on CompuServe and invited her to write for the magazine. Scorpia agreed, though she admitted she had never read it. She reviewed role-playing video games and adventure games there for 16 years.
Scorpia became a prominent reviewer in the industry. In addition to her writing and online presence, she provided game hints to players who contacted her through a post office box. She became known for harsh criticism of video games she disliked. CGW thus billed her as "controversial" and often published a Scorpia review together with another of the same game by a different reviewer. Scorpia's review of Ultima VIII: Pagan was highlighted by GameSetWatch as one of the harshest video game reviews ever written. Her review of Might and Magic II: Gates to Another World resulted in an angry response from the game's designer, Jon Van Caneghem, who named a monster after Scorpia in his next game. While usually a fan of Infocom, she disliked Infidel so much that she never mentioned it in print, although she did lambast the game by name during an online chat with creator Mike Berlyn.
CGW editor Johnny Wilson described Scorpia as "one of the most refreshing people you could ever meet", and he praised her encyclopedic knowledge of games' puzzles. However, he also cited one example where the two clashed over the role-playing game Darklands.
From Wikipedia (CC BY-SA 4.0).