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Not who you're looking for? Others named Caffeine: chemical compound used as a stimulant · Lithuanian coffeehouse chain · live streaming video platform · album by Jim Baker, Steve Hunt, and Ken Vandermark
Caffeine is an episodic first-person adventure puzzle video game created by Dylan Browne and developed by Incandescent Imaging. The creator posted the game on Indiegogo to help crowdfund the development. The game takes place on a derelict spaceship used to mine caffeine, and it is inspired by Condemned: Criminal Origins, F.E.A.R., and Doom 3. Five episodes of Caffeine were intended for release on Microsoft Windows, OS X, and Linux on 5 October 2015, though it has yet to release any episodes after the first.
“To my mother, pouring the morning coffee was a secret ritual—irrigating the garden, she called it.”
“I have measured out my life with coffee spoons (...)”
“The voodoo priest and all his powers were as nothing compared to espresso, cappuccino, and mocha, which are stronger than all the religions of the world combined, and perhaps stronger than the human soul itself.”
“Coffee futures are up over 60% this year to $3.18 per pound, the highest level since 1977”
“Coffee was only a way of stealing time that should by rights belong to your slightly older self.”
“No "food drink" has ever encountered so much opposition as coffee...During the thousand years of its development it has experienced fierce political opposition, stupid fiscal restrictions, unjust taxes, irksome duties; but, surviving all of these, it has triumphantly moved on to a foremost place in the catalog of popular beverages.”
Quotes via Wikiquote (CC BY-SA), each with its original source.